using 2D morphing
We provide motion production by dividing, embedding, and adding movements to parts of one illustration that wanted to be moved.
We also provide a wide range of expressions such as event motion, battle motion, and effects used in-game productions.
Live2D is a software technology that is capable of combining programming and the character's motion.
We use Live2D to divide a character's illustration into parts and create a model.
We can create motions such as wave hands and other animations into the model.
Spine is a software technology that is capable of combining programming and character's motions.
We use Spine to create motions after dividing character's body parts.
We also accept works in single process such as body part division, modeling, and bone insertion.
AfterEffect is a software technology that can create motions with higher quality and higher data capacity than Spine and Live2D.
Animation can be produced at the lowest cost using After Effect when it is the case such as creating loop animation of one point.
- Event scene's animation in adventure games
- Production using many particles and visual effects
- Short animations or loop animations